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Blade & Soul’s UE4 Update Goes Live Today, Adds New Dual Blades Class And More

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Blade & Soul‘s long-awaited Unreal Engine 4 replace is lastly dwell — nearly. The estimated downtime was 12 hours as of 4 a.m. Pacific at the moment, which implies that the servers ought to be coming again about three hours after this writing, if all goes properly. I am positive all will go properly…

When the replace does hit, it is going to deliver not only a graphical improve however every kind of further new options and gameplay to NCSoft’s martial-arts MMORPG. At its forefront is the new Dual Blades class, the sport’s 14th, for Jin and Yun characters, which received an extended preview earlier this week. Immediately’s massive replace additionally provides a slew of different new techniques that revitalize fight, dungeons, and far more, all of which we first realized about back in May.

The complete patch notes and system specifications can be found on your viewing pleasure on the Blade & Soul web site, spotlighting different main options of the UE4 improve. These embody a rise in character slots (to 14), a brand new four-player dungeon, Forest of Echoes, new glove and belt equipment, 4 new occasions, and numerous UI, issue, quest, achievement, and reward tweaks.

The checklist is clearly too lengthy to cowl piece by piece, and by now, you’ve got in all probability already determined if you are going to take a look at the sport for your self, whether or not you are a lapsed player or a brand-new one. As for me, I’ve by no means performed Blade & Soul, however in the event you’re hyped for this mega-update, let me know within the feedback if I ought to. What I’ve seen of it makes me assume it is a generic questing-leveling-dungeons MMO with simply an Asian aptitude to make it look totally different, and all that is not precisely my cup of oolong, however possibly you possibly can persuade me in any other case.

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