It’s practically unattainable to stroll right into a Crucible match in Future 2 the place a player isn’t utilizing a Hand Cannon. This weapon sort can also be a reasonably frequent sight in PvE actions. These weapons are among the many highest-damaging primaries within the recreation and it’s straightforward to see their enchantment.
Hand Cannons are divided into archetypes based mostly on their injury and fireplace price (120, 140, and 180 rounds per minute as of Season of the Misplaced). The primary sort reigns supreme in PvP, however all of them will be viable in PvE content material. Discovering a Hand Cannon that matches a player’s style (or sure parts, when Match Recreation is concerned) is essential. And fortunately, Future 2 provides a big selection of them.
Listed below are our suggestions.
Igneous Hammer (Photo voltaic, 120rpm)
In case you spent any period of time within the Crucible throughout Season of the Chosen, you probably bumped into one (or a dozen) of those. Igneous Hammer is a hard-hitting weapon with a wealthy perk pool. The catch is it’s locked behind Trials of Osiris, which makes it extraordinarily unfriendly towards a major share of the inhabitants. Trials rewards additionally rotate weekly and gamers can get entry to the three-win reward by simply taking part in sufficient matches in the event that they get the respective bounty from Saint-14.
Fatebringer (Kinetic, 140rpm)
The brand new Vault of Glass Hand Cannon has an unbelievable choice of perks. A Firefly roll could make it a weaker Ace of Spades (with the upside of not taking on an Unique slot), however it might additionally drop with Explosive Payload and the raid-exclusive Rewind Rounds, which refills the journal based mostly on hits. As well as, it’s a uncommon 140rpm that takes up the Kinetic slot, versus most different Hand Cannons that share its archetype.
Backside Greenback (Void, 120rpm)
Avid Gambit gamers could have already got a inventory full of those. The Backside Greenback is a 120rpm Hand Cannon that drops solely from Drifter’s recreation mode and packs a punch. Its perk pool is numerous, which might flip getting an excellent roll into a protracted recreation of persistence. Nonetheless, it might include perks equivalent to Outlaw, Surplus, Speedy Hit, or Subsistence to maintain reload instances down, alongside injury rolls like Rampage, Multikill Clip, or Explosive Payload.
The Palindrome (Void, 140rpm)
This Dusk weapon was by far the preferred reward for that exercise throughout Season of the Chosen—and for good motive. This void 140rpm Hand Cannon hits laborious and might roll a collection of fine combos, equivalent to Outlaw and Overflow alongside One for All or Rampage. The Dusk rotation throughout Season of the Misplaced is pairing new weapons with outdated favorites, and the Palindrome could return all through the season.
Waking Vigil (Arc, 140rpm)
This Hand Cannon is way simpler to acquire than the Final Want-exclusive Nation of Beasts and can simply give it a run for its cash. Waking Vigil drops from Dreaming Metropolis quests, bounties, and Engrams, which makes it an simply accessible Arc Hand Cannon for Match Recreation actions. It has a decrease Vary and Stability when in comparison with Nation of Beasts, however its perk pool makes up for the distinction—although a few of the rolls are tied to the Shattered Throne dungeon.
Annual Skate (Photo voltaic, 140rpm)
Bungie added Annual Skate again as a world drop throughout Season of the Misplaced and gamers can simply add this Hand Cannon to their assortment now. It might probably pair helpful perks like Outlaw or Surplus with Timed Payload, Dragonfly, and Multikill Clip. It’s additionally one of many few Hand Cannons that may include Triple Faucet, making it a singular weapon for the sharpshooters within the galaxy.
Backyard of Salvation’s Historical Gospel is a virtually equivalent substitute, with a smaller perk pool (but efficient) and barely extra vertical recoil. It takes extra work to acquire it, nonetheless, and Annual Skate stole its spot on the record.
Vulpecula (Stasis, Kinetic, 180rpm)
Vulpecula made its solution to Future 2 with Season of the Misplaced and its entrance made fairly a stir. It’s a Stasis-element Kinetic that pairs new perks, equivalent to Adagio and Gravestone, with tried-and-true favorites like Outlaw. As a bonus, its perk pool is significantly small and nonetheless stacked to the brim, that means most rolls will probably be good. And with so many Umbral Engram focusing choices, the chances of getting a superb roll aren’t unhealthy both.
Loud Lullaby (Kinetic, 120rpm)
Earlier than Bungie reissued the rest of the Moon weapons from Shadowkeep, gamers had been mainly locked into The Regular Hand or True Prophecy in the event that they needed a Kinetic 120rpm. And neither of them was significantly straightforward to acquire: The Regular Hand is a random drop for Iron Banner, which solely occurs for a restricted time as soon as a month, whereas True Prophecy is likely one of the most elusive weapons on the earth drop loot pool.
Gamers who personal Shadowkeep now have a brand new possibility for the slot—and it packs a punch. The Lectern of Enchantment in Shadowkeep offers the possibility to target-farm Loud Lullaby on the expense of Phantasmal Cores. Although the perk pool on this Hand Cannon isn’t one of the best, it might nonetheless drop with some good perks equivalent to Tunnel Imaginative and prescient and Surplus within the first column or Frenzy, Kill Clip, and Wellspring in column two.
Eriana’s Vow (Photo voltaic, 90rpm)
This Unique places the “Cannon” in Hand Cannon. Eriana’s Vow makes use of particular ammo and feels a lot nearer to a Sniper Rifle, with the injury and fireplace price to match. It additionally has an intrinsic Anti-Barrier, which makes it a helpful addition to any Guardian’s arsenal. It’s a surefire solution to choose off enemy targets and break obstacles, which make it snug in high-level content material the place virtually any hit will be deadly.
Hawkmoon (Kinetic, 140rpm)
Hawkmoon has nice injury potential for a Major due to its intrinsic trait, Paracausal Shot. Touchdown precision pictures will increase injury on the ultimate spherical within the journal, which might burst down harder-hitting enemies like yellow or orange bars. It’s not a weapon you’ll use for Champion or Boss injury, however that’s what Particular and Heavy ammo are for. In all different eventualities, nonetheless, Hawkmoon is a cushty Hand Cannon.
Ace of Spades (Kinetic, 140rpm)
The Ace is Fatebringer’s older, meaner, battle-hardened cousin that in all probability has a prison report. Cayde’s gun is a stable selection for extra than simply nostalgia causes: Firefly makes the targets explode after a precision kill, whereas Memento Mori will increase the injury of your first few pictures. It’s pretty straightforward to maintain up this mixture in PvE actions, which makes the Ace an entire beast.
The gun additionally shines within the Crucible due to its everlasting radar. The Ace is at a little bit of an obstacle in comparison with the nearly-ubiquitous 120rpm Hand Cannons, but it surely’s nonetheless lethal in its personal proper with the additional profit of getting the radar on when aiming down sights.
The Final Phrase (Kinetic, 225rpm)
The Final Phrase is the one 225rpm and the one totally automated Hand Cannon in Future 2, making it one of the vital distinctive weapons within the Sol System. It’s grow to be extra viable in PvE content material after the all-around buff to Hand Cannons in Season of the Misplaced, but it surely actually shines within the Crucible. The Final Phrase is extra outstanding on consoles, however mouse and keyboard gamers who know the best way to use it might nonetheless destroy enemy Guardians.
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