Games

Apex Legends is Adding Too Many Weapons

Earlier this week, Apex Legends launched Season 11, which options numerous new content material together with a brand new map, a brand new playable Legend, and a brand new weapon: the CAR SMG. Whereas gamers have had some early steadiness points with the brand new Legend, Ash, many of the new content material has been acquired effectively to date, although the addition of the sport’s latest firearm is starting to make gamers weary of Respawn Leisure’s mannequin for the sport transferring ahead. In brief: followers are beginning to agree that the sport is introducing too many new weapons.

As Apex Legends is a stay service sport, it is smart for the title to be up to date steadily with new content material to maintain gamers coming again for extra. Nevertheless, the quantity of content material coming with every season has began highlighting the problem with stay service titles that solely characteristic a handful of sport modes: an oversaturation of content material in too small an space. Apex has already been critiqued for its Legend saturation downside, however now it appears as if the sport’s devotion to steadily including weapons could be placing them in the identical boat.

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Apex Legends’ Weapon Launch Schedule

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When Apex Legends launched in 2018, it featured 19 completely different weapons for gamers to make use of to say their spots on the finish as champions of the battle royale. Quick ahead to Season 11 and now the game features 28 weapons, a major improve in quantity for a well-balanced battle royale shooter. Again within the early days of the sport, the addition of a brand new weapon was thrilling as a result of every new firearm introduced one thing distinctive to the desk for gamers to make use of to their benefit, pushing the bounds of the sport additional and permitting for high-level play to be rethought and improved upon.

At first, there wasn’t at all times a brand new weapon added to the sport with the beginning of each season, nonetheless now it looks like there’s the expectation that every new Legend will probably be bringing a brand new gun with them once they enter the Apex Video games. Because of this the roster of firearms has been rapidly rising because the seasons move, inflicting an oversaturation in Apex‘s weapon economy.

Redundant Weapon Selection

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As Respawn continued including increasingly weapons to the sport, it began operating into an issue: the weapons already lined the bottom wants for many gamers and, following the primary few additions, there are many choices in terms of weapon desire and use case. This resulted in a couple of new weapons being a bit of redundant once they first got here to the sport. The 30-30 Repeater is actually a heavy ammo-using rehash of the G7 Scout, and the newly added CAR SMG with its gentle and heavy ammo-typing makes weapons just like the R-99 and Flatline really feel a bit of bit outclassed.

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The Rise in Apex’s Gimmick Weapons

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It looks like the answer that Respawn landed on with the introduction of recent weapons was to provide every new coming firearm some type of gimmick to make it stand out from another weapon that it could possibly be in comparison with. For instance, the Rampage LMG hits hard and has a bit of little bit of a slower price of fireplace than the Spitfire, however total, the 2 weapons are comparatively comparable by way of use and harm. So to make the Rampage stick out, it was given the flexibility to be revved up with the addition of a thermite grenade to permit it to fireside quicker. Additional illustrating the purpose, the CAR SMG is actually the identical weapon because the R-99, however can cycle between heavy ammo and lightweight ammo to make it extra like a fast-firing Flatline.

The issue with Apex‘s gimmick weapons is that, when the gimmicks are eliminated, they’re basically the identical weapons which were within the sport because the starting. Whereas a number of the new weapons just like the Bocek Bow are capable of change the best way that some play the sport, the latest additions have felt a bit of redundant and never mandatory for expanding the scope and mechanics of Apex.

Doable Fixes for Apex’s Weapon Drawback

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Fixing an issue like that is usually far simpler stated than performed as balancing each in-game component is a monumental activity. What’s extra, Respawn already appears to pay attention to the problem and is attempting to fight it by taking sure weapons out of the bottom rotation and making them seem completely as care package loot. This is a wonderful resolution, nonetheless it might doubtlessly be higher carried out by leaning additional into the idea.

Because it stands proper now, there are solely 4 weapons that do not spawn on the bottom, present as a substitute as fully-kitted provide drop gadgets. Additional, the Kraber sniper rifle can also be designated to care packages each season. Whereas placing three floor drops into care packages for the whole season helps a bit of bit, it could be price it to place two or three extra weapons into them as effectively. This might do rather a lot to form the meta of every season, as it might imply that gimmick weapons may not be making others out of date if the outclassed weapons in query are solely in care packages, present as their strongest, fully-kitted kinds.

The opposite, extra easy resolution to Apex‘s weapon problem is to easily cease including weapons each season. There’s been a brand new weapon every season since Season 8, and if Respawn have been to take a couple of seasons off from including new weapons to the sport, there will probably be a a lot larger influence when it does resolve so as to add one thing new. Hopefully, it might be extra than simply one other weapon with a gimmick slapped onto it as effectively.

Apex Legends is obtainable now for PC, PS4, Change, and Xbox One, with PS5 and Xbox Collection X/S variations in growth.

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https://gamerant.com/apex-legends-weapon-count-too-large-unfocused-meta/ | Apex Legends is Including Too Many Weapons

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