All the best video games being made right now

Nothing says run far, far-off fairly like an enormous floating amorphous blob of flesh. In No Extra Flat Days by Deniz Cetinalp, you’ll run as quick as you’ll be able to to keep away from the beady, worrying eyes of this large creature that chases you.

We now have this and extra in Cool WIP, Polygon’s weekly roundup of eye-catching clips and screenshots of works in progress. Every week, the Polygon workers scours the web for essentially the most attention-grabbing video games nonetheless beneath building, to present you a sampler of the good up-and-coming initiatives.

This week we additionally haven’t one, however two robots navigating alien worlds; a shocking action-adventure recreation the place the character transforms into animals; and an intricately designed forest infused with the colours of the rainbow.

A large pile of morphing flesh chases you

Deniz Cetinalp created this morphing pile of flesh for his recreation, No More Flat Days. A clip of Centinalp’s game reveals the primary character operating from it because it contorts and chases down the protagonist. The amorphous blob has a number of faces, and whereas we don’t have a backstory for it, I’m not fairly certain I need to know its origins. There’s no launch date for the sport but, however you’ll be able to comply with updates on the developer’s Twitter account.

A bumbling rover manages to get again on its wheels

Ian MacLarty is an Australian recreation developer who has created greater than 40 small, non-commercial video games. His work skews towards the experimental and sometimes has gamers traversing trippy, mind-bending digital areas. The newest mission he’s been posting about is a recreation about a little bit rover in house known as Mars First Logistics, and a latest GIF shows that rover struggling to hold an enormous pipe. Though it tumbles round a bit, it manages to get again on its toes — er, wheels. You possibly can comply with MacLarty’s progress on Mars First Logistics, and his different work on his Twitter account.

The smoothest transition animation you’ll ever see

This clip from Charles Cox reveals a clip from an untitled recreation. In the video, you’ll be able to see the primary character operating and reworking right into a deer-like animal. The transition is stunningly clean, because the character glows and modifications into a number of species as they run. The sport seems to be like a sort of action-adventure recreation paying homage to The Pathless, however there isn’t a ton of knowledge on it but. You possibly can try the developer’s work on their Twitter account right here.

A robotic trudges by means of a roaring sandstorm

This recreation follows a robotic who lives on a Mars-like planet. A clip from the developer, Pyotr, reveals the lonely robotic slowly making its approach by means of a dense sandstorm and taking an elevator. The sharp, angular look of the robotic contrasts with the fuzzy storm that rages round it, and manages to seize a desolate feeling. There’s no title for this recreation but, which Pyotr describes as a “static digital camera survival horror recreation,” however you’ll be able to try the developer’s progress on their Twitter account.

Essentially the most colourful and complicated of forests

The rainbow beaches in Planet of Gloob pulled me in the second I noticed them. This world’s design is extremely intricate and colourful. It’s like somebody took a coloration wheel and infused it with a miniature world. The isometric digital camera angle offers you a chicken’s-eye view of this intricate world. This video reveals its primary character, a little bit strolling blob, romping by means of a forest with a river operating by means of it. As you stroll round, the participant rotates the digital camera to make totally different paths extra seen. There isn’t a developer or launch date listed on the sport’s web site, however you’ll be able to catch common updates on the game at its Twitter account. | All the most effective video video games being made proper now


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