After release Online AlbionLands Awakened world-changing update earlier this week, Sandbox Interactive is now taking clan warfare to the next level as Part 14 Officially started in the sandbox MMORPG. The latest installment introduces significant changes to clan vs clan battles to make them more competitive and exciting than ever, including the addition of a new Conquest Challenge.
“This season marks the beginning of the Conqueror Challenge, which replaces the previous Clan Rewards reward system and allows for more playstyles to pursue and profit from the season goals.”
The new one Challenge of the Conqueror the system allows solo players to earn seasonal rewards without having to join a clan. While guild members will still benefit from powerful Guild Levels, the new system will remove the pressure of having to join a guild for fear of missing out on additional rewards.
With the start of Season 14, players can now designate one of their Outer Land Hideouts as Hiding headquarters this will make it invulnerable as long as the clan captures enough Power Cores during the season. The hideout will not only give a whole new dynamic to clan warfare, but will also allow smaller guilds to stay competitive.
“[. . .] Clans that earn enough Season Points in Season 14 will be able to claim Commander or upgrade to a higher quality level/region instantly, regardless of whether or not they qualify during the Energy Season. And of course, guilds that met the requirements of HQ Hideout last season were able to declare Headquarters in the eligible regions. “
You can learn more about HQ Hideouts and Power Cores in the video below.
https://mmos.com/news/albion-online-shakes-up-guild-warfare-with-the-start-of-guild-season-14 Albion Online begins the clan war at the start of Clan season 14